Transforming 2D MNIST into rich 3D geometries (watertight meshes, sparse SDFs, and 6D normal-oriented point clouds) with continuous flow matching generative pipelines.
Generating continuous 3D digit geometries spontaneously from pure Gaussian noise $\mathbf{x}_0 \sim \mathcal{N}(0, \mathbf{I})$ using the Mean Flow velocity matching model.
Drag to rotate 3D point cloud • Scroll to zoom • Shaded by continuous surface normal vectors